Wednesday, 15 June 2011

More Prims! Textures

 DEVELOPMENT
Building starting to develop now and take an unusual twist with scheme, Richard came up with visual effect which created flare to the building which we decided to carry on throughtout the building. Although maybe dangerous, looks very interesting and almost turns buidling from ordinary concept to a more virtual, online building.






TEXTURES
Unfortunately, when trying to logon to the NZVWG through the second life browser, it either did not allow us to logon or crashed everytime we teleported or moved. Due to this we have had to use the Hippo NZVWG Browser, which was a very different system. We were limited by this and could not upload our textures and alpha channels which we wanted to use... maybe a bit of help needed? But after building shape and format was finalised, we got down to the fun job of texturizing walls, glass, floors, stairs and decking.

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